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Sigil generator pageant gallery
Sigil generator pageant gallery








sigil generator pageant gallery
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New buildings, courtyards, and streets were constantly being built, changing the city's landscape and turning old structures into underground crypts. The city was crowded with buildings that squeezed over each other with very small living spaces. Ī dragonborn appreciating the architecture of the City of Doors. Clocks in Sigil did not have numbers and were marked with 24 1-hour segments, with the daytime hours and peak on top and night hours and antipeak at the bottom. During the six darkest hours of the cycle, light coming from lanterns on the opposite side of the ring gave an illusion of a sky filled with stars. to 3 a.p., so even creatures that were sensitive to bright light were comfortable in Sigil most of the time.

The equivalent of full daylight only lasted for about 6 hours, from 3 b.p. As a result, most of the time the city was illuminated only by a hazy twilight.

sigil generator pageant gallery

Time was measured by counting down the hours before peak ( b.p.) and incrementing them after peak ( a.p.). The brightest moment in the cycle was referred to as "peak" and the darkest point was referred to as "antipeak". The city was kept lit by an intrinsic luminescence of its air, which waxed and waned creating the appearance of a 24-hour day-night cycle. Īs a result of this unique geometry, Sigil had no sky. Those who jumped over the edge disappeared into a random plane. Those who did reported that there was nothing to see beyond the edge―not empty space or a vacuum, but nothing at all.

The edges of the ring were lined with solid buildings that had no windows outside, so the only way to try to see what lay beyond the edge was to climb a rooftop.

sigil generator pageant gallery

If one looked up, the far side was visible, as the gentle curvature caused any point in the city to resemble the bottom of a valley. Even though it was not a completely closed surface, it was impossible to see outside of the ring from any point within the city. For that reason, the city was recursive only in one direction, along its major circumference. The city did not fill the entire inner surface of the torus, but just the outer portion of the ring. Although they varied wildly, one of the more popular explanations posited that the Lady of Pain was behind the city's existence and properties. There were many hypotheses that tried to explain Sigil's location and existence. Although all magic was completely impeded at the center of the Outlands, it worked normally within Sigil, with the exception of spells that involved planar travel. The city's location and geometry was considered by most sages, in particular the inhabitants of the Material Plane, to be impossible. Ī view of the Spire and Sigil from the Outlands. Despite these attempts at measurement, the city did not have a fixed size and its dimensions could be changed at will by the Lady of Pain. Later measurements put the primary diameter at approximately 6.4 miles (10 kilometers), with the same circumference as the Harmonium's measurements, and a secondary diameter―the ring's thickness―of approximately 1.5 miles (2.4 kilometers). According to official measurements by the Harmonium, the city's primary diameter―that is, the ring's diameter―was 5 miles (8 kilometers), with a circumference of 20 miles (32 kilometers). Sigil was shaped like the inside of a torus. From the Outlands, it was possible to see Sigil hovering atop the Spire as the mountaintop vanished into nothingness.

sigil generator pageant gallery

Sigil was located in the Outlands, hovering above the immensely tall landmark known as the Spire that stood at the plane's center.










Sigil generator pageant gallery